[WFB] Three Lists of a Thursday Night (Sixth Edition)

The first is simple enough: a to-do list, if you will. All in, the Mantic miniatures I own amount to 1200 points and will make a fine, upstanding start to a greater Tomb Kings force. They’re already primed, unlike the rest of my wastrels, and I’ve just this moment had a bit of a revelation about how I might like to proceed with this project. It involves using exactly one (1) Citadel Miniature, that being Neferata, and building the rest of the army out of stuff that’s currently available from companies who are actively making things. I mean: the only reason I went looking for Citadel chariots in the first place was because Mantic don’t make them, but now I know Tabletop Miniatures Solutions exist…

That seems like a pretty righteous solution. But in the meantime, here’s an army/to-do list:

Various Empire of Dust miniatures, spray-primed a nice sandy colour.
Nothing else remains, beside that great decay –
The lone and level sands stretch far away

Hero: Tomb Prince: 152
light armour, Crook and Flail of Radiance

Hero: Liche Priest: 160
Cloak of the Dunes, Hieratic Jar

Hero: Icon Bearer: 107
light armour, Icon of Rakaph

Core: 10 Skeletons: 90
light armour, bows

Core: 10 Skeletons: 90
light armour, bows

Core: 20 Skeletons: 210
light armour, standard, musician, Champion

Special: 3 Ushabti: 195

Special: 3 Ushabti: 195

Rare: Screaming Skull Catapult: 110
Skulls of the Foe

Total: 1199

Basic tactic is And Let The Heavens Be Darkened With Arrows, right out of the book: castle up around the Catapult, let rip with as much firepower as I can get up and in the air, and counter-attack with the Skeletons and Ushabti once the enemy are within scrobbling distance. The Prince is kitted out to strike fast and first, the Liche Priest to flee if the formation becomes insecure and also to potentially whack out an extra Incantation if necessary, and the Icon Bearer to put a bit of hustle in the Skeleton Warriors if they end up out of position.

The second list is a response to Mr. Panting’s little challenge. As he aligns himself with the King of Editions, the Edition of Kings, he’s asking those of us who were right all along to produce a 2000 point army list that we like. I produced a lot of 2000 point army lists back in the day, some more likeable than others, but here’s the current one that’s tickling my bristles. It’s an Army of Sylvania, by the way:

Lord + Hero: Vampire Lord: 439
Level 3 Wizard, additional hand weapon, barded Nightmare, Aura of Dark Majesty, Book of Arkhan, Ring of the Night

Hero: Necromancer: 140
Level 2 Wizard, Spell Familiar, Dispel Scroll

Hero: Vampire Thrall: 159
Army Standard, heavy armour, Walking Death, Talisman of Protection

Core: 30 Skeletons: 355
Light armour, spears, standard bearer, musician, Champion

Core: 10 Ghouls: 90
Ghast

Core: 5 Dire Wolves: 50

Core: 5 Dire Wolves: 50

Core: Bat Swarm: 120
2 bases

Special: 5 Black Knights: 141
Barding, standard bearer

Special: 5 Black Knights: 141
Barding, standard bearer

Special: Spirit Host: 130
2 bases

Rare: Banshee: 90

Rare: Banshee: 90

Total: 1995

There are several ways to play this one. It can form a block around the Skeletons, with the Dire Wolves, Bats and Spirit Host screening for the Skeletons, Vampire and Knights behind, and come on in waves; it can refuse a flank, with the two Swarm units set up there to interfere and press while the cavalry stack on one side and push like billy-o. Unlike many of my original lists, this one lacks the top-heavy hammer of the single Knight unit in favour of a combined arms approach. It also has a certain amount of baiting, switching and speedbumping capacity, with two Banshees and the Ghouls able to chill within 12″ of the Army Standard and make themselves useful. Incidentally, the Vampire Lord will probably take the Lore of Death, naturally hoping for that good Doom and Darkness (it stacks so well with an army that has two Banshee screams to play with).

But once I’d started, I couldn’t stop. Alternatives thronged my mind. I was briefly tempted by the Von Carstein theme force, but let’s stick to armies for which I actually have the models (dangerous, I know) and revisit an old friend with a new one:

Lord + Hero + Hero: Vampire Lord: 735
Level 3 Wizard, Zombie Dragon, Summon Wolves, Earthbind, Wolf Lord, Book of Arkhan, Wristbands of Black Gold

Hero: Vampire Thrall: 154
Army Standard, heavy armour, Spectral Attendants, Earthbind

Core: 19 Sylvanian Militia: 215
Spears, standard bearer, musician, Champion

Core: 11 Dire Wolves: 131
Doom Wolf, Scouts

Core: Bat Swarm: 60

Core: Bat Swarm: 60

Special: Black Coach: 175

Special: Black Coach: 175

Rare: 8 Drakenhof Templars: 290
Barding, standard bearer, musician, Champion, Drakenhof Banner

Total: 1995 points

Yes, I’m back on this bullshit again. This one has everything and then some, and it’s never even heard the words “top heavy”. The Lord starts in the lines to give everything a good yeeting forward, then flies out to join the cavalry for a mass push in turn two, popping Summon Wolves for the extra unit of D3x2 right when she can Danse them into some unsuspecting fool. The Skeletons plod upfield, helping out any Coach which bogs down, and are gradually Grave Markered into an unyielding tide. And if any other Grave Markers go off and spring some Skeleton Crossbowmen out of the ground like daisies, well: the more the merrier, eh?

I don’t know if it’s good, but it’s got three Terror-causing models, Magic Resistance coming out of its ears, and casts four Invocations and hopefully two Danses per turn. And a Dragon. At the very least, the games will be quick…

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